Often, a game needs some time to load its resources/assets. In this case some kind of a loading screen is necessary.
Currently, the only support from Flame for this functionality comes from the loadingBuilder
parameter of the GameWidget
. However, this solution may be insufficient for the following reasons:
How exactly to solve this is TBD. Should this be a specialized Route
within the Navigator? Or a mixin to a page? Or a page wrapper? Or a child?
I'd be interested to hear how people solve this problem right now.
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