Display list item PushStackingContext
currently uses following structure to store a mask:
struct StackingContextMask {
NonnullRefPtr<Gfx::Bitmap> mask_bitmap;
Gfx::Bitmap::MaskKind mask_kind;
};
Storing a bitmap inside a display list item means following problems:
Instead of a bitmap we should change PushStackingContext
to store nested DisplayList
with commands required to paint a mask.
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