A mesmerizing soft body physics simulation that creates organic, fluid-like interactions using advanced raymarching shaders. Unlike standard CSS or 2D canvas effects, this uses a pseudo-3D distance field to create true "blobby" merging effects.
Metaball Rendering Uses signed distance functions (SDFs) to create perfectly smooth blends between objects, making them look like droplets of liquid merging and separating.
Interactive Controls Engage users with mouse interactions. Set objects to "Follow" the cursor for playful navigation or "Repel" to clear a path.
Material & Shape From matte clay to shiny plastic. Choose from Spheres, Cubes, Toruses, or Capsules and adjust their "Shininess" to get the perfect finish.
Wobble Effects Add a layer of organic noise to the surface with customizable frequency and strength, making the objects feel alive and breathing.
Hero Backgrounds — Create an immersive, organic backdrop.
Loading Indicators — A mesmerizing animation to keep users engaged.
Visual
Colors
Creative (Wobble)
Animation & Interaction
Performance — The component automatically reduces quality on the Framer canvas to save performance while designing.
Single Use License — Use in one client project with full commercial rights. No redistribution. 1 license = 1 client.
Due to the nature of our digital products, we are unable to offer refunds, but we're here to assist you with any questions or concerns!
Soft Body Physics adds that coveted "high-end 3D" look to your site without needing Spline or heavy 3D files. It's performant, lightweight, and completely customizable directly in Framer, letting you create everything from abstract art to playful interactive backgrounds.
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